The Graveyard
What happens when you die
- 3 lights
- A grave lasts up to 4 hours
- Up to 3 graves waiting
How it works
The rules
No grave in a fight
If another player kills you, or you die within 30 seconds of fighting one (logging out mid-fight counts too), it's plain Minecraft: your things drop where you died and no light is used.
Your lights stay with you
Lights loose in your inventory, hotbar or offhand never end up in a grave or on the ground, even in a fight. Only the one that made the grave loses a use. Lights packed in a shulker box or bundle go wherever the box goes.
Three graves at a time
If three of your graves are already waiting, your next death doesn't make one and uses no light: your things just drop. Empty one first.
Survival worlds only
Graves form in the Overworld, the Nether, the End and the Deeper Dark. There are none in Aldoria itself (the spawn world around Moonfall Castle, dungeons included) or in the Arcade.
No grave in the void
Die in the void and your things are gone, but your lights stay with you and none is used. Die in lava and the grave appears on solid ground next to it.
Dying on the Nether roof
Die on top of the Nether roof and your grave forms far below you, straight down at the first spot with room for it. It uses a light like any other grave. If there's no room at all below, you get no grave, no light is used, and your things drop on the roof.
Remember where you died
/graveslists your graves: which world each is in, how long it has left, and whether it's still locked to you. Nothing shows anyone the exact spot, so remember the way back. Near a lantern's grave you'll see its lantern glowing, and nobody else will.No light, no grave
Without a light it's plain Minecraft: your things drop where you died, anyone can pick them up, and they vanish after the usual five minutes.
Candles and lanterns
Each grave takes one use from one light. Hold a light and right-click to light it, and that one goes first. Otherwise your cheapest one goes, so candles burn before lanterns, unless you've asked the Necromancer to use your best first.
The Necromancer relights the lantern in your hand back to full, burned out or not: 20 Coins a use for a Reaper's Lantern, 30 for a Soul Lantern. Lanterns are bound to you, so nobody else can use yours.
You never need Coins to stay safe: craft candles, or buy them from the Necromancer with in-game money. Coins only buy lanterns, which keep your things longer. They can't get you a grave in a fight.
The Necromancer

A hooded man in a bone mask stands at the gate of Lantern Hill, behind Moonfall Castle. He's a necromancer, and his craft is what keeps a grave together: a light he made holds your things where you died until it burns down. He gives every new player their first candle, sells candles and lanterns, and relights your lanterns for Coins.
Your first candle is free: just talk to him. It's bound to you, so only you can use it.
What he says
Evening. Still breathing? Good. I've plenty of company up here already.
I'm the Necromancer. The dead are my trade, so I tend their graves and keep their things safe. The scythe's for the grass.
Burned right down, has it? Hand it here. I'll light it again.
Coming to the Graveyard
For every rule and command, see the graves guide on the wiki.

