
Ancient Tome
Tier 1
Its pages hum when lapis is near.
Craft it from



Hold one to learn every recipe of its tier. Also found in 26 kinds of chest out in the world.
The Enchanting Codex
?
Sign in and link your Minecraft account to see which recipes you've learned.
Sign inPut a tome and the listed ingredients in a crafting table to make an enchanted book. You learn a recipe once you've held a tome of its tier, and a few also ask for an advancement first.

Tier 1
Its pages hum when lapis is near.
Craft it from



Hold one to learn every recipe of its tier. Also found in 26 kinds of chest out in the world.

Tier 2
Written in a hand that keeps changing.
Craft it from




Hold one to learn every recipe of its tier. Also found in 9 kinds of chest out in the world.

Tier 3
The moon wrote the last chapter.
Craft it from



Hold one to learn every recipe of its tier. Also found in 6 kinds of chest out in the world.
Any item holds up to 5 Aurelune enchants. A Legend holds more as your bond with it grows.
Vanilla enchants don't use a slot.
Tome
Gear
Showing 132 enchants.

up to VAurelune
What each level does
+X% damage to a mob you hit from behind, or before it notices you. Not bosses.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 10 | 20 | 30 | 40 | 50 |
They teach it at the Sanctum of Skulls: a blade is quietest from behind.
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to IVAurelune
What each level does
X% chance a shot fires Y extra arrow(s) (they can't be picked up). Off while fighting a player.
| Level | I | II | III | IV |
|---|---|---|---|---|
| X | 15 | 25 | 35 | 45 |
| Y | 1 | 1 | 2 | 2 |
Fletchers of the Enchanted Forest bind three shafts with a single breath.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Tome of Knowledge.

up to VAurelune
What each level does
X% chance a mob you kill drops 50% more experience. Each piece rolls on its own.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 5 | 10 | 15 | 20 | 25 |
Over the Elder Ruins at Steadwatch, moonlight gathers where the fallen lie, and some armour catches more of it.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
After 5 s of sprinting, you get hungry X% slower until you stop. Off while fighting a player.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 20 | 35 | 50 | 60 | 70 |
Couriers between Moonfall and Aldenburg run on their second wind.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

up to IVAurelune
What each level does
X% chance a ripe crop you break drops 1 experience.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 25 | 50 | 75 | 100 |
Bakeston's millers swear the fields give back what you put into them.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
X% chance an arrow slows a mob to a crawl for Y s. Not flying mobs or bosses.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| X | 10 | 20 | 30 | 40 | 50 |
| Y | 1 | 1.5 | 2 | 2.5 | 3 |
The rangers of Thornmere dipped their arrows in dust from the ruins. The stone remembers.
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
At 3 hearts or less you walk X% faster. Off while fighting a player.
| Level | I | II | III |
|---|---|---|---|
| Amount | 30 | 45 | 60 |
Every Steadwatch scout learns one lesson first: live to warn the others.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

One levelAurelune
While you sneak, hostile mobs more than 5 blocks away won't start chasing you. The Warden, bosses and dungeon mobs still will.
Miners of the Deepstone Mine went down past the last lamp, where the cities sleep. The ones who came back had learned to be silent.
Goes on
Also found in: Ancient Cities
Craft it from




You learn it by holding a Tome of the Gods. You also need the advancement Sneak 100 (sneak past a sculk sensor).

One levelAurelune
Reels your line in by itself the moment something bites.
Goes on
Also found in: Stray Forts, the cave chambers' fisher room, Pale Residences, the Illager Manor's fishing room
Craft it from


You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
Deals X extra damage to Nether mobs.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 1 | 1.25 | 1.5 | 1.75 | 2 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to VAurelune
What each level does
X% chance the block you mine blows up, breaking the blocks around it too.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 10 | 20 | 30 | 40 | 50 |
Goes on
Level I







Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of the Gods.

up to IIAurelune
What each level does
X% chance your hit gives the target Blindness I for Ys.
| Level | I | II |
|---|---|---|
| X | 7 | 14 |
| Y | 5 | 7 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
100% chance to shoot lit TNT instead of an arrow. It goes off after Xs.
| Level | I | II | III |
|---|---|---|---|
| Amount | 2.5 | 3 | 3.5 |
Goes on
Also found in: Badlands miner outposts, bunkers and jungle ruins, Desert Temples
Level I







Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of the Gods.

up to IIIAurelune
What each level does
X% chance whoever hits you gets Mining Fatigue I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 15 | 20 | 25 |
| Y | 5 | 6 | 7 |
Goes on
Level I



Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your arrow gives the target Nausea I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 20 | 25 | 30 |
| Y | 7 | 8 | 9 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance your hit gives the target Nausea I for Ys.
| Level | I | II |
|---|---|---|
| X | 8 | 16 |
| Y | 15 | 20 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge.

up to VAurelune
What each level does
X% chance your hit cures a zombie villager or a zombified piglin.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 20 | 30 | 40 | 50 | 60 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
X% chance each use wears the item down by Y more.
| Level | I | II | III |
|---|---|---|---|
| X | 10 | 20 | 30 |
| Y | 1 | 2 | 3 |
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Helmets, Chestplates, Elytras, Leggings, Boots, Pickaxes, Shovels, Hoes, Fishing rods, Shears, Shields, Anything that wears down

up to IIIAurelune
What each level does
Goes on

up to IIIAurelune
What each level does
X% chance you reel in a drowned instead of a catch.
| Level | I | II | III |
|---|---|---|---|
| Amount | 10 | 15 | 20 |
Goes on

One levelAurelune
This item can't be used in an anvil or a grindstone.
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Helmets, Chestplates, Elytras, Leggings, Boots, Pickaxes, Shovels, Hoes, Fishing rods, Shears, Shields, Anything that wears down

up to IIIAurelune
What each level does
X% chance an enchanted drop loses its enchantments.
| Level | I | II | III |
|---|---|---|---|
| Amount | 15 | 30 | 45 |
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Pickaxes, Shovels, Hoes, Shears

up to IIIAurelune
What each level does
X% chance a block or mob drops nothing at all.
| Level | I | II | III |
|---|---|---|---|
| Amount | 7 | 14 | 21 |
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Pickaxes, Shovels, Hoes, Shears

up to IIIAurelune
What each level does
X% chance to knock a piece of armor off your enemy and wear it down by Y%.
| Level | I | II | III |
|---|---|---|---|
| X | 3 | 4 | 5 |
| Y | 1 | 2 | 3 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your arrow gives the target Darkness I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 15 | 20 | 25 |
| Y | 3 | 3.5 | 4 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance whoever hits you gets Darkness I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 14 | 17 | 20 |
| Y | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance a player or mob you kill drops its head.
| Level | I | II |
|---|---|---|
| Amount | 3 | 5 |
Goes on
Also found in: Pillager Outposts, Badlands miner outposts and the Illager Manor
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of the Gods.

up to IIIAurelune
What each level does
X% chance a cast brings up something else too.
| Level | I | II | III |
|---|---|---|---|
| Amount | 8 | 12 | 16 |
Goes on
Level I


Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance a hit deals double damage.
| Level | I | II |
|---|---|---|
| Amount | 3 | 5 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of the Gods. You also need the advancement Hidden in the Depths (find ancient debris).

up to VAurelune
What each level does
Gives you Health Boost I to V (matching the enchant's level) while you wear it.
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of the Gods. You also need the advancement Free the End (defeat the Ender Dragon).

up to IIIAurelune
What each level does
X% chance your arrow leaves a cloud of dragon's breath that reaches Y blocks and lasts Zs.
| Level | I | II | III |
|---|---|---|---|
| X | 7 | 10 | 13 |
| Y | 1 | 2 | 3 |
| Z | 3 | 4 | 5 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of the Gods. You also need the advancement The End? (enter the End).

up to IIIAurelune
What each level does
X% chance your arrow calls down lightning for Y extra damage.
| Level | I | II | III |
|---|---|---|---|
| X | 5 | 10 | 15 |
| Y | 1.5 | 1.75 | 2 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IVAurelune
What each level does
Cuts damage from potions and the elements by X%.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 5 | 10 | 15 | 20 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Tome of Knowledge.

One levelAurelune
Your bow shoots ender pearls instead of arrows.
Goes on
Also found in: End Lighthouses
Craft it from





You learn it by holding a Tome of the Gods. You also need the advancement The End? (enter the End).

up to IVAurelune
What each level does
X% chance your hit gives the target Hunger I to IV (matching the enchant's level) for Ys.
| Level | I | II | III | IV |
|---|---|---|---|---|
| X | 5 | 10 | 15 | 20 |
| Y | 15 | 20 | 25 | 30 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your arrow explodes where it lands. It never breaks blocks or starts fires.
| Level | I | II | III |
|---|---|---|---|
| Amount | 5 | 7 | 9 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IVAurelune
What each level does
X% chance to set whoever hits you on fire for Ys.
| Level | I | II | III | IV |
|---|---|---|---|---|
| X | 6 | 8 | 10 | 12 |
| Y | 5 | 6 | 7 | 8 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to IIAurelune
What each level does
Goes on
Also found in: Nether Fortresses, Nether Fortresses and Nether Keeps, bastion treasure rooms
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of the Gods. You also need the advancement Nether (enter the Nether).

One levelAurelune
100% chance your arrow leaves a torch where it lands.
Goes on
Also found in: Firewatch Towers
Craft it from



You learn it by holding a Ancient Tome.

One levelAurelune
Your bow shoots fireballs instead of arrows. They don't start fires.
Goes on
Also found in: Piglin Donjons and outstations, Nether Ports
Craft it from





You learn it by holding a Tome of the Gods. You also need the advancement Nether (enter the Nether).

One levelAurelune
Breaks glass instantly.
Goes on
Craft it from




You learn it by holding a Ancient Tome.

up to IIAurelune
What each level does
X% chance to get Resistance I to II (matching the enchant's level) for Ys when you're hurt.
| Level | I | II |
|---|---|---|
| X | 6 | 8 |
| Y | 4 | 5 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
Gives you Haste I to III (matching the enchant's level) while you mine.
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your arrow gives the target Levitation I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 7 | 10 | 13 |
| Y | 5 | 6 | 7 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
Your hit freezes the target and gives it Slowness I to III (matching the enchant's level) for Xs.
| Level | I | II | III |
|---|---|---|---|
| Amount | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance to freeze whoever hits you and give them Slowness I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 10 | 15 | 20 |
| Y | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
A thrown trident sets what it hits on fire for Xs.
| Level | I | II | III |
|---|---|---|---|
| Amount | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to IIAurelune
What each level does
Gives you Jump Boost I to II (matching the enchant's level) while you wear it.
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
X% chance you explode when you die.
| Level | I | II | III |
|---|---|---|---|
| Amount | 3 | 6 | 9 |
Goes on
Level I






Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

One levelAurelune
Turtle eggs, farmland and big dripleaf are safe to jump on.
Goes on
Craft it from




You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
X% chance a tipped arrow leaves a lingering cloud of its potion.
| Level | I | II | III |
|---|---|---|---|
| Amount | 10 | 15 | 20 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to VAurelune
What each level does
X% chance to get Y% more experience from ores.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| X | 30 | 40 | 50 | 60 | 70 |
| Y | 50 | 100 | 150 | 200 | 200 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

One levelAurelune
Gives you Night Vision while you wear it.
Goes on
Also found in: mineshafts
Craft it from





You learn it by holding a Ancient Tome.

One levelAurelune
What mobs drop when you kill them goes straight into your inventory.
Goes on
Craft it from




You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
X% chance your hit gives the target Mining Fatigue I to V (matching the enchant's level) for Ys.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| X | 12 | 14 | 16 | 18 | 20 |
| Y | 4 | 5 | 6 | 7 | 8 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your arrow gives the target Poison I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 11 | 14 | 17 |
| Y | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance your hit gives you Strength I to II (matching the enchant's level) for Ys.
| Level | I | II |
|---|---|---|
| X | 8 | 10 |
| Y | 4 | 5 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

One levelAurelune
You bounce when you land, as if on a slime block.
Goes on
Also found in: Jungle Temples, Jungle Temples and jungle ruins
Craft it from




You learn it by holding a Ancient Tome.

up to IVAurelune
What each level does
Heals you X health every few seconds.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 0.2 | 0.3 | 0.4 | 0.5 |
Goes on
Also found in: the cave chambers' apple shrine, the cave chambers' tree room
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.












You learn it by holding a Tome of the Gods.

One levelAurelune
Replants crops when you harvest them, and right-clicking farmland plants seeds from your inventory.
Goes on
Craft it from




You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
X% chance to save the item when it would break, repairing it to Y%.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| X | 25 | 30 | 35 | 40 | 45 |
| Y | 20 | 25 | 30 | 35 | 40 |
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Helmets, Chestplates, Elytras, Leggings, Boots, Pickaxes, Shovels, Hoes, Fishing rods, Shears, Shields, Anything that wears down
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to VAurelune
What each level does
Goes on
Level I


Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
X% chance to launch your enemy into the sky.
| Level | I | II | III |
|---|---|---|---|
| Amount | 2 | 4 | 6 |
Goes on
Also found in: the rocket barrels of the End Castle and End Ships
Level I






Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of the Gods.

up to IIAurelune
What each level does
Fills your hunger bar by X every few seconds.
| Level | I | II |
|---|---|---|
| Amount | 1 | 2 |
Goes on
Level I



Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
Fishing gives you X% more experience.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 50 | 100 | 150 | 200 | 250 |
Goes on
Level I


Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Ancient Tome.

One levelAurelune
Chests you break drop with everything still inside.
Goes on
Craft it from




You learn it by holding a Tome of Knowledge.

One levelAurelune
25% chance a spawner you mine drops, so you can place it again.
Goes on
Also found in: mob dungeons, cave chambers and the rooms under mineshafts, underground houses, ruins and bunkers, ruins and the Illager Manor
Craft it from






You learn it by holding a Tome of the Gods.

up to VAurelune
What each level does
X% chance the blocks you mine drop already smelted. Off while you sneak.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 20 | 25 | 30 | 35 | 40 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to IIAurelune
What each level does
Your arrows fly X% faster.
| Level | I | II |
|---|---|---|
| Amount | 20 | 40 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Ancient Tome.

One levelAurelune
You keep this item when you die.
Goes on
Swords, Axes, Spears, Maces, Bows, Crossbows, Tridents, Helmets, Chestplates, Elytras, Leggings, Boots, Pickaxes, Shovels, Hoes, Fishing rods, Shears, Shields, Anything that wears down
Also found in: Catacombs (also under Stray Forts and the Lone Citadel), Creeping Crypts, Undead Crypts, graveyards, bunkers, the Witch Villa and the Illager Manor's crypt
Craft it from





You learn it by holding a Tome of the Gods.

up to IIAurelune
What each level does
Gives you Speed I to II (matching the enchant's level) while you wear it.
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
100% chance to take X% less knockback.
| Level | I | II | III |
|---|---|---|---|
| Amount | 50 | 70 | 90 |
Goes on
Level I






Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

One levelAurelune
Raw fish you catch come out cooked.
Goes on
Also found in: Stray Forts, the cave chambers' fisher room, Pale Residences, the Illager Manor's fishing room
Craft it from


You learn it by holding a Ancient Tome.

up to IIIAurelune
What each level does
X% chance to steal Y experience from a player you hit.
| Level | I | II | III |
|---|---|---|---|
| X | 8 | 10 | 12 |
| Y | 1 | 2 | 3 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

One levelAurelune
Blocks you break drop straight into your inventory.
Goes on
Also found in: End Cities, End Ships and the End Castle's treasure rooms
Craft it from





You learn it by holding a Tome of the Gods. You also need the advancement The End? (enter the End).

up to VAurelune
What each level does
Deals X% more damage for every 2 health (one heart) you're missing.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 2 | 4 | 6 | 8 | 10 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of the Gods. You also need the advancement Hidden in the Depths (find ancient debris).

up to IIIAurelune
What each level does
X% chance a mob you kill drops its spawn egg (never one the market buys).
| Level | I | II | III |
|---|---|---|---|
| Amount | 1 | 2 | 3 |
Goes on
Also found in: the Witch Villa's lab, witch huts
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of the Gods.

up to VAurelune
What each level does
X% chance your hit calls down lightning for Y extra damage.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| X | 7 | 9 | 11 | 13 | 15 |
| Y | 1.5 | 1.75 | 2 | 2.25 | 2.5 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

One levelAurelune
Cuts down a whole tree at once. Off while you sneak.
Goes on
Craft it from




You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge.

up to IIIAurelune
What each level does
X% chance your hit heals you Y health.
| Level | I | II | III |
|---|---|---|---|
| X | 12 | 16 | 20 |
| Y | 0.5 | 0.75 | 1 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to IIIAurelune
What each level does
X% chance your arrow heals you Y health when it hits.
| Level | I | II | III |
|---|---|---|---|
| X | 25 | 30 | 35 |
| Y | 1.5 | 2 | 2.5 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to VAurelune
What each level does
Mines up to X blocks of an ore vein at once. Off while you sneak.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 5 | 6 | 7 | 8 | 9 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance your hit gives the target Poison I to II (matching the enchant's level) for Ys.
| Level | I | II |
|---|---|---|
| X | 10 | 15 |
| Y | 3 | 4 |
Goes on
Level I



Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge.

up to VAurelune
What each level does
Deals X extra damage to pillagers.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 1 | 1.5 | 2 | 2.5 | 3 |
Goes on
Level I





Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge. You also need the advancement Voluntary Exile (defeat a raid captain).

One levelAurelune
Gives you Water Breathing while you wear it.
Goes on
Also found in: Ocean Monuments, Conduit Ruins, big ocean ruins
Craft it from



You learn it by holding a Ancient Tome.

up to VAurelune
What each level does
Mobs you kill drop xX experience.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 1.5 | 2 | 2.5 | 3 | 3 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.

















You learn it by holding a Tome of Knowledge.

up to IIAurelune
What each level does
X% chance your hit gives the target Wither I to II (matching the enchant's level) for Ys.
| Level | I | II |
|---|---|---|
| X | 7 | 10 |
| Y | 6 | 8 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.




You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).

up to IIIAurelune
What each level does
X% chance your arrow gives the target Wither I to III (matching the enchant's level) for Ys.
| Level | I | II | III |
|---|---|---|---|
| X | 8 | 11 | 14 |
| Y | 4 | 5 | 6 |
Goes on
Level I




Every level above I has its own recipe: a book of the level below, a tome and rarer ingredients. Levels IV and V need a stronger tome. Use a book straight from the crafting table, because a renamed book or one that's been through an anvil won't fit.








You learn it by holding a Tome of Knowledge. You also need the advancement Nether (enter the Nether).
One levelMinecraft
You mine at full speed underwater.
Goes on
up to VMinecraft
What each level does
+X damage to spiders, bees, silverfish and endermites, and slows them.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 2.5 | 5 | 7.5 | 10 | 12.5 |
Goes on
up to IVMinecraft
What each level does
Takes X% off explosion damage and Y% off their knockback.
| Level | I | II | III | IV |
|---|---|---|---|---|
| X | 8 | 16 | 24 | 32 |
| Y | 15 | 30 | 45 | 60 |
Goes on
up to IVMinecraft
What each level does
Your mace hits ignore X% of the target's armour.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 15 | 30 | 45 | 60 |
Goes on
One levelMinecraft
A thrown trident calls down lightning in a storm.
Goes on
One levelMinecraft
Once worn, it can't come off until you die.
Goes on
One levelMinecraft
The item disappears when you die.
Goes on
up to VMinecraft
What each level does
Your mace smash deals X more damage for every block you fall.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 0.5 | 1 | 1.5 | 2 | 2.5 |
Goes on
up to IIIMinecraft
What each level does
Goes on
up to VMinecraft
What each level does
You mine faster: +X mining speed (a diamond pickaxe's own is 8).
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 2 | 5 | 10 | 17 | 26 |
Goes on
up to IVMinecraft
What each level does
Takes X% off fall damage.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 12 | 24 | 36 | 48 |
Goes on
up to IIMinecraft
What each level does
Your hits set the target on fire for X s.
| Level | I | II |
|---|---|---|
| Amount | 4 | 8 |
Goes on
up to IVMinecraft
What each level does
Takes X% off fire damage, and you burn Y% shorter.
| Level | I | II | III | IV |
|---|---|---|---|---|
| X | 8 | 16 | 24 | 32 |
| Y | 15 | 30 | 45 | 60 |
Goes on
One levelMinecraft
Your arrows set what they hit on fire.
Goes on
up to IIIMinecraft
What each level does
Ores can drop up to X times as much, and crops and some blocks drop more.
| Level | I | II | III |
|---|---|---|---|
| Amount | 2 | 3 | 4 |
Goes on
up to IIMinecraft
What each level does
Water freezes into ice X blocks around you as you walk.
| Level | I | II |
|---|---|---|
| Amount | 3 | 4 |
Goes on
up to VMinecraft
What each level does
+X damage to water mobs like guardians, squid, fish and turtles.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 2.5 | 5 | 7.5 | 10 | 12.5 |
Goes on
One levelMinecraft
Your bow needs only one arrow.
Goes on
up to IIMinecraft
What each level does
Your hits push the target about X blocks farther.
| Level | I | II |
|---|---|---|
| Amount | 3 | 6 |
Goes on
up to IIIMinecraft
What each level does
Mobs can drop up to X more of their loot, and rare drops come a little more often.
| Level | I | II | III |
|---|---|---|---|
| Amount | 1 | 2 | 3 |
Goes on
up to IIIMinecraft
What each level does
Goes on
up to IIIMinecraft
What each level does
Treasure comes up about X% of the time you fish (5% without it), and junk less.
| Level | I | II | III |
|---|---|---|---|
| Amount | 7 | 9 | 11 |
Goes on
up to IIIMinecraft
What each level does
Goes on
up to IIIMinecraft
What each level does
Fish bite X s sooner.
| Level | I | II | III |
|---|---|---|---|
| Amount | 5 | 10 | 15 |
Goes on
One levelMinecraft
Experience you pick up repairs the item.
Goes on
One levelMinecraft
Your crossbow fires three arrows at once.
Goes on
up to IVMinecraft
What each level does
Your bolts go through up to X target(s) and keep flying.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 1 | 2 | 3 | 4 |
Goes on
up to VMinecraft
What each level does
Your arrows deal X% more damage.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 50 | 75 | 100 | 125 | 150 |
Goes on
up to IVMinecraft
What each level does
Takes X% off damage from arrows and other projectiles.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 8 | 16 | 24 | 32 |
Goes on
up to IVMinecraft
What each level does
Takes X% off almost every kind of damage.
| Level | I | II | III | IV |
|---|---|---|---|---|
| Amount | 4 | 8 | 12 | 16 |
Goes on
up to IIMinecraft
What each level does
Your arrows push the target about X blocks farther.
| Level | I | II |
|---|---|---|
| Amount | 3 | 6 |
Goes on
up to IIIMinecraft
What each level does
Your crossbow loads X s faster (1.25 s without it).
| Level | I | II | III |
|---|---|---|---|
| Amount | 0.25 | 0.5 | 0.75 |
Goes on
up to IIIMinecraft
What each level does
You hold your breath X s longer underwater.
| Level | I | II | III |
|---|---|---|---|
| Amount | 15 | 30 | 45 |
Goes on
up to IIIMinecraft
What each level does
Goes on
up to VMinecraft
What each level does
+X damage on every hit.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 1 | 1.5 | 2 | 2.5 | 3 |
Goes on
One levelMinecraft
Blocks drop themselves instead of what they would.
Goes on
up to VMinecraft
What each level does
+X damage to zombies, skeletons and other undead.
| Level | I | II | III | IV | V |
|---|---|---|---|---|---|
| Amount | 2.5 | 5 | 7.5 | 10 | 12.5 |
Goes on
up to IIIMinecraft
What each level does
Goes on
up to IIIMinecraft
What each level does
Your sweep hits the mobs around the target for X% of your hit.
| Level | I | II | III |
|---|---|---|---|
| Amount | 50 | 67 | 75 |
Goes on
up to IIIMinecraft
What each level does
You sneak at X% of your walking speed (30% without it).
| Level | I | II | III |
|---|---|---|---|
| Amount | 45 | 60 | 75 |
Goes on
up to IIIMinecraft
What each level does
X% chance whoever hits you takes 1 to 4 damage back.
| Level | I | II | III |
|---|---|---|---|
| Amount | 15 | 30 | 45 |
Goes on
up to IIIMinecraft
What each level does
Tools and weapons last about X times as long, and armour a little longer.
| Level | I | II | III |
|---|---|---|---|
| Amount | 2 | 3 | 4 |
Goes on
up to IIIMinecraft
What each level does
Goes on